‘Big Walk’ Is a New Video Game about … Walking and Talking

In the ever-expanding pantheon of open-world video games where combat, survival, crafting, and anarchy reign, the simple idea of taking a virtual walk while chatting with a few friends might seem pointless. A new video game from Melbourne-based developer House House begs to differ, though, turning a casual stroll across dreamy landscapes into a uniquely collaborative game, where puzzles and the lengths required to solve them take center stage. Some areas of Big Walk render players speechless, forcing you to devise innovative ways to communicate. It might just be the antithesis of Fortnite or Grand Theft Auto.

This friendly, casual, and playful approach to game design may come as no surprise from the makers of the critically acclaimed Untitled Goose Game, which is centered entirely on a hapless goose that navigates everyday environments while avoiding the unwanted attention of nearby humans. “As much as Big Walk is a game about walking and talking, it’s also about exploring, and getting lost, and doing challenges, and sometimes, not really doing anything at all,” shares a game trailer.

You can play this “cooperative online walker-talker” on Steam, Switch 2, and PlayStation 5 beginning August 4.

a gif of a character walking around a checkered floor room
a still of characters on a green elevated pathway to a round building
a gif of a character jumping and landing on a yellow surface
a still of characters playing chicken on a beach
a gif of characters holding stuff on a rocky ledge above water

Do stories and artists like this matter to you? Become a Colossal Member today and support independent arts publishing for as little as $7 per month. The article ‘Big Walk’ Is a New Video Game about … Walking and Talking appeared first on Colossal.

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