All images © Pat Naoum Games
After seven years of sedulous painting, planning, and perfecting, Australian game developer finally released in late July of this year. Taking a tactile approach to design, Naoum hand-painted the visual assets on paper before scanning them into the project. He pairs the digitized images with the lauded works of as players venture into the a unique world inspired by the 19th-century artist, roaming through iconic paintings such as ““ (1872) and “” (1875).
Set inside Monet’s eyeball, the objective of The Master’s Pupil is to help the quintessential Impressionist finish his paintings. A small sprite swerves and jumps atop twisting vines, still lifes, and landscapes as it begins to understand Monet’s life, losses, and growing visual restrictions. After solving puzzles about color, physics, and space, finished levels transform into full Monet paintings.
The indie success is available now on and for Windows and Mac. For more updates and information, check out Pat Naoum’s and .





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